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Once you do that, you have to reboot and "characterize" each monitor to match the colors across the spread.

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The bundled ColorReal applet helps you match brightness across the three monitors. ColorReal provides several predefined color calibration schemes.

First look: Matrox's Parhelia-512 GPU

We found that the DVD playback configuration gave all images a sepia tone, however, and many of the other settings were of little help. You get all the necessary cables for Dual- or TripleHead mode plus a cable for Matrox Parhelia Graphics and S-Video output.

Given the Parhelia's price tag, we're happy to see that these items are not pricey accessories. Click here to view the results.

We found that the feature has tremendous potential, but you have to practice. For instance, most gamers are not used to peripheral vision playing much of a role in the gaming experience. Flying in virtual cockpit mode delivered the best overall effect. Frame rates hovered around 20 frames per second, which in a Matrox Parhelia Graphics flight sim where you're not trying to shoot anything down makes for a reasonably smooth effect. Then we turned our attention to Jedi Outcast and brought that game up running at 2,by Unlike with Flight Simulator, getting Jedi Outcast to run in TripleHead required tweaking its configuration file as well as adding a binary Registry key.

Matrox Parhelia ZDNet

Considering how new this technology is, you will most likely have to tweak the game engines. Matrox Parhelia Graphics Jedi Outcast, the frame rate stayed right around a decent and playable frame rate of 30 fps. Although if rendering demands suddenly spiked such as when a dozen Storm Troopers arrived, firing weaponsframe rates could bog down to an unplayable level.

Features[ edit ] The Parhelia was the first GPU by Matrox to be equipped with a bit memory bus, giving Matrox Parhelia Graphics an advantage over other cards of the time in the area of memory bandwidth. The "" suffix refers to the bit ring bus.

The Parhelia processor Matrox Parhelia Graphics Glyph acceleration, where anti-aliasing of text was accelerated by the hardware. The frame buffer is in RGBA Dual link TMDS is supported via external controller connected to the digital interface. The "Surround Gaming" support allowed the card to drive three monitors creating a unique level gaming immersion.

For example, in a flight simulator or sim racingthe middle monitor could show the windshield while the left and right monitors could display the side views offering peripheral vision. However, only 2 displays can be controlled independently.


The Parhelia was only competitive with the older Radeon and GeForce 3which typically cost half as much. However, ATI's Radeon was released later that year, with a considerably larger transistor count million vs. The Matrox Parhelia Graphics fillrate performance was formidable in games that used many texture layers; though equipped with just 4 pixel pipelines, each had 4 Matrox Parhelia Graphics units.


This, unfortunately, proved not to be an efficient arrangement in most situations. The Parhelia MB is an EOL product and is no longer being manufactured or sold The Matrox Parhelia MB AGP 8x multi monitor graphics card supports. The Matrox Parhelia HR is a PCI graphics card for digital monitors Matrox Parhelia Graphics MP (million pixels) of resolution ( x ) and requires no external Matrox Parhelia Graphics.

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